CD Projekt RED just dropped their quarterly financial report, and tucked between the impressive sales figures—Cyberpunk 2077 has now moved over 35 million copies—lies a reality check for fans eagerly awaiting the sequel: Cyberpunk 2 isn’t coming anytime soon. We’re talking 2028 at the earliest, and that’s if everything goes according to plan.
But here’s the thing: this might actually be good news.
Learning prom the past
Remember the Cyberpunk 2077 launch? The one that became a cautionary tale about overpromising and underdelivering? CD Projekt clearly remembers too. This time around, they’re taking a different approach. The sequel has just entered pre-production, and the Polish studio is being refreshingly transparent about their timeline and ambitions.
Currently, 135 full-time developers are working on Cyberpunk 2, split between CD Projekt’s new Boston office and their headquarters in Poland. That number might sound modest compared to the 500 developers who eventually worked on the original game, but that’s intentional. The team plans to scale up gradually, aiming for 300 to 400 developers by hiring heavily in 2026 and 2027.
This measured approach suggests CD Projekt has learned something crucial: bigger doesn’t always mean better, especially not from day one. They’re building the foundation carefully before throwing hundreds of people at the project.

A tale of two cities
The Boston studio is leading development this time, marking a significant shift for CD Projekt RED. According to Mike Pondsmith—the creator of the original Cyberpunk tabletop RPG—the sequel will take players to “a twisted Chicago.” Whether Night City makes a comeback remains to be seen, but the change of scenery could breathe fresh life into the franchise.
Having the Polish team collaborate with Boston also brings an interesting dynamic. The original Cyberpunk was very much a Polish production with an American aesthetic. Now, with actual American developers at the helm, we might see a different interpretation of the dystopian future that feels more authentically rooted in U.S. urban culture.
— CD PROJEKT IR (@CDPROJEKTRED_IR) November 26, 2025
Playing the long game
Here’s where patience becomes a virtue. With The Witcher 4 slated for 2027 at the earliest, and Cyberpunk 2 coming after that, we’re looking at a long wait. CD Projekt is also juggling a remake of the first Witcher game, a multiplayer Witcher project, a mysterious new IP called Project Hadar, and a mobile game collaboration with Scopely.
That’s a lot of plates spinning simultaneously. But unlike the crunch-heavy, all-hands-on-deck chaos that plagued Cyberpunk 2077’s development, this diversified approach might actually lead to healthier production cycles and better games overall.
The message is clear: CD Projekt would rather take their time and deliver something ambitious than rush another game to market. After the redemption arc Cyberpunk 2077 experienced post-launch—transforming from a buggy mess into a genuinely great RPG—the studio has earned some goodwill. Now they need to prove they can apply those lessons from the start.
So yes, the wait will be long. But if it means we get a Cyberpunk sequel that lives up to its potential right out of the gate? That’s a trade-off worth making.
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