Final Fantasy VII Remake Intergrade just dropped on Nintendo Switch 2 and Xbox Series X|S on January 22, 2026, but director Naoki Hamaguchi isn’t wasting any time addressing what fans really want to know: what’s happening with the rest of the trilogy on Nintendo’s new console.
In a recent interview with Nintendo, Hamaguchi laid out his philosophy for bringing the entire remake saga to Switch 2, and his approach is refreshingly straightforward, no compromises, no shortcuts, just the full experience across all platforms.
Rebirth and part 3 are already in development for Switch 2
Here’s the headline: both Final Fantasy VII Rebirth and the still-unnamed third game are currently in active development for Nintendo Switch 2, running parallel with their PS5, Xbox Series X|S, and PC versions.
Hamaguchi confirmed that Square Enix is working on these ports right now, not as an afterthought, but as a core part of the development process. This matters because it signals a fundamental shift in how Square Enix approaches multiplatform releases, the days of timed PlayStation exclusivity strangling Final Fantasy’s reach are officially over.
Hamaguchi’s personal philosophy here is crystal clear: he refuses to create different versions of the same game depending on hardware.

“That might get confusing for players, and they might wonder which version of the game they should buy“, he explained. “That’s something I’d very much like to avoid“.
Translation: Switch 2 players will get the same gameplay, pacing, story beats, and visual design as everyone else. No watered-down experience, no “it’s good for what it is” caveats. The commitment is to deliver an identical experience regardless of where you play.
This approach aligns perfectly with what we’ve already seen from Remake Intergrade on Switch 2. Digital Foundry’s recent tech analysis praised how well the game runs on Nintendo’s new hardware, with performance that stands up remarkably well against the PS5 version.
Square Enix’s in-house lighting engineers worked hard to match the PS5’s visual quality, and it shows. If Intergrade is the benchmark, Rebirth and Part 3 should follow suit without issue.
Why this strategy makes business sense
Square Enix learned the hard way that platform exclusivity isn’t sustainable anymore. Final Fantasy VII Rebirth, despite earning over 125 perfect scores and 40 Game of the Year awards, underperformed financially on PS5.
President Takashi Kiryu admitted the game fell below sales expectations, and producer Yoshinori Kitase later acknowledged they “cannot be exclusive to a single platform with the current modernization state of games“.

Rising development costs, stagnant wages, and an increasingly fragmented console market mean Square Enix needs every sale they can get. Bringing the trilogy to Switch 2, Xbox, and PC isn’t just fan service, it’s survival.
The timing works in their favor too. With Remake Intergrade now available on Switch 2, Rebirth expected to follow sometime in 2026, and Part 3 still in development, Nintendo players will have ample time to catch up before the trilogy’s conclusion drops simultaneously across all platforms.
That’s the plan anyway, and Hamaguchi’s comments suggest Square Enix is committed to making it happen.
For Switch 2 owners who’ve been waiting to dive into Midgar, this is your green light. The entire Final Fantasy VII remake trilogy is coming your way, no strings attached, no technical sacrifices. Hamaguchi’s making sure of it.
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